SUBJECT
games
2 entries
- JUN 29, 2026
Part 1: A World From a Seed
A handful of procedural rules can grow a whole living world. First a planet from a seed, then life that adapts to it, procedurally, and with an LLM. This is how games can teach our agents.
- JUN 22, 2026
Hello World Models
Why we build practice worlds for regulated AI, learned from games. The story behind the series, and what it explores: costs, tradeoffs, and worlds grown from the law itself.